﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using GameEngine.View.Components;
using GameEngine.Clients.Silverlight.View.Components;

namespace MySettlers.Game.View.Components
{
    public partial class BuildingMenuUC : UserControl, IMenuView<string>
    {
        public event OnButtonClickHandler<string> OnExternalActionButtonClick;
        public const string CREATEPEASANTBUTTON = "CREATEPEASANTBUTTON";

        public BuildingMenuUC()
        {
            InitializeComponent();
            createPeasantButton.Tag = CREATEPEASANTBUTTON;
        }


        private void Button_Click(object sender, RoutedEventArgs e)
        {
            Button button = (Button)sender;
            if (OnExternalActionButtonClick != null)
                OnExternalActionButtonClick((string)button.Tag);
        }
    }
}
